In the summer of 2017, Disneyland Honk Kong introduced an exclusive limited-time only, fully immersive 'walk through' attraction that would put you right next to Black Widow and Hawkeye as they battle the forces of evil. I was part of a small team that was charged with creating a very specific set piece that would act as a backdrop during a pivotal moment of the experience. We lit and shaded the Marvel provided Quinjet, modeled and textured the environment, and simulated a large-scale explosion that gave this ride the impact it deserved.
CG/FX: Trevor Kerr
CG Modeling: Rafa Zabala
My Role: CG Lighting/Texturing, Compositing